Games

It Takes Two on Switch 2: Free Upgrade, 60 FPS, Crossplay and Switch 1 Co-op Explained

It Takes Two comes to Switch 2 on October 15 with an upgrade in supported regions, 1080p/60 FPS docked, crossplay, Friend's Pass and Switch 1 co-op options.

May and Cody in It Takes Two gameplay
It Takes Two. Image: Hazelight Studios / Electronic Arts, via Nintendo.

If you already own It Takes Two on Nintendo Switch, you do not normally need to buy it again for Switch 2. EA is offering an upgrade in supported regions, and the new version adds native 1080p/60 FPS docked play plus crossplay with PC, PlayStation and Xbox. The important exception is the original Switch, which follows a different co-op path.

When does It Takes Two launch on Nintendo Switch 2?

It Takes Two launches on Nintendo Switch 2 on October 15, 2026 in most regions. EA says the release falls on October 16 in Japan, Australia, New Zealand and South Korea because of time-zone differences.

The Switch 2 edition will be sold digitally and physically. EA lists the standard price at $39.99, but existing Nintendo Switch owners have an upgrade path instead of needing to buy another full-price copy in supported regions.

Source: EA corporate press release

Is the Switch 2 upgrade free if you already own It Takes Two?

Yes, in supported regions. EA says owners of the Nintendo Switch version can upgrade to the Nintendo Switch 2 edition through Nintendo’s eShop path.

How you reach the upgrade depends on the copy you already own:

Existing copy Upgrade path
Digital Nintendo Switch copy Upgrade through Nintendo eShop
Physical Nintendo Switch copy Use the in-game upgrade icon to open Nintendo eShop
PlayStation, Xbox or PC copy Does not qualify for the Nintendo Switch 2 upgrade

EA also requires the Nintendo Switch copy to be owned on the same Nintendo Account used to claim the Switch 2 offer.

Source: EA Switch 2 support

The free-upgrade offer has regional exceptions

Do not assume the free upgrade works identically in every country.

EA’s September announcement says the free offer is not available in Japan, Korea, Hong Kong or Taiwan. Its corporate press release separately notes a small price in Japan because of legal restrictions.

Those two first-party descriptions are not perfectly identical, so the safest advice is to check the local Nintendo eShop before relying on a free upgrade in one of those regions.

For supported regions, the main rule is simpler: own the Nintendo Switch version on the same Nintendo Account, connect to Nintendo eShop, and claim the Switch 2 path EA provides.

Sources: EA announcement and EA corporate press release

What improves on Nintendo Switch 2?

EA’s current support documentation gives unusually specific performance information for docked mode.

The Switch 2 edition runs at 60 FPS in docked mode, compared with 30 FPS on the original Switch, and uses a native 1080p resolution. EA also lists maximum texture resolution, improved lighting, greater visual-effects complexity and better dynamic-shadow quality.

EA’s announcement additionally describes quicker loading and transitions.

What EA has not published is just as important: the current first-party material does not give a handheld-mode resolution or frame-rate target. Until EA documents one, it would be speculation to assign a handheld performance figure.

Source: EA Switch 2 support

How does crossplay work on Switch 2?

The Switch 2 edition adds cross-platform online co-op, but EA’s current first-party pages do not perfectly agree on the full platform list.

EA’s September launch announcement and corporate press release list Nintendo Switch 2 crossplay with:

  • PC
  • PlayStation 4
  • PlayStation 5
  • Xbox One
  • Xbox Series X|S

However, EA’s newer dedicated Nintendo Switch 2 Help article currently names online play with PC, PlayStation 5 and Xbox Series X|S, plus other Switch 2 players, while omitting PlayStation 4 and Xbox One from that specific list.

That is a genuine first-party discrepancy. Crossplay itself is confirmed, but until EA harmonizes the documentation, players specifically planning a Switch 2 session with someone on PS4 or Xbox One should verify compatibility in the current Friend’s Pass flow rather than treating old-generation support as completely settled.

One player still needs the full game to continue beyond the first chapter. EA’s current Help page also says both players need the applicable online subscription for online console co-op.

Original Switch is the important crossplay exception

The original Nintendo Switch is not part of the new PC, PlayStation, Xbox and Switch 2 crossplay pool.

EA documents three relevant paths:

Player setup How to play together
Switch 2 + PC / PlayStation / Xbox Online crossplay with Friend’s Pass
Switch 2 + original Switch, local GameShare
Switch 2 + original Switch, online Switch 2 player downgrades to the original Switch edition
Original Switch + original Switch Use the original Switch version’s supported co-op path

This distinction matters because simply owning the newer Switch 2 edition does not make the original Switch a normal crossplay target.

Source: EA Switch 2 support

Why would a Switch 2 player downgrade to the original Switch edition?

EA allows Switch 2 owners to downgrade to the original Nintendo Switch edition for free through Nintendo eShop.

The reason is compatibility. If your co-op partner is using an original Switch and you want to play together online, EA says the Switch 2 player needs to use that original Switch edition.

That is different from playing with PC, PlayStation, Xbox or another Switch 2. Those platforms use the newer crossplay path instead.

The downgrade option therefore acts as a compatibility bridge for original Switch online co-op, not as a recommendation to give up the Switch 2 edition permanently.

Source: EA Switch 2 support

How does GameShare work with It Takes Two?

For local play between Switch 2 and an original Switch, EA points to GameShare.

Nintendo says only a Switch 2 can host a GameShare session. An original Switch can receive a supported shared game over local wireless, but it cannot receive a GameShare session over the internet. Online GameShare through GameChat is limited to Switch 2 systems.

For It Takes Two, that means GameShare is useful when a Switch 2 player and an original Switch player are physically together. It is not a substitute for the downgrade path when those two players want to play online from different locations.

Sources: Nintendo GameShare FAQ and EA Switch 2 support

Why EA’s Friend’s Pass pages can look contradictory

EA still has older general Friend’s Pass documentation saying It Takes Two supports cross-generation play but not cross-platform play. That describes the older behavior and conflicts with EA’s 2026 Switch 2 launch material, which explicitly introduces crossplay.

For Switch 2, the newer platform-specific documentation should therefore take precedence over the legacy no-crossplay wording. But even the new sources have a smaller disagreement: the launch announcement includes PS4 and Xbox One, while the newer dedicated Switch 2 Help page currently lists PS5, Xbox Series X|S and PC.

The safest interpretation is that Switch 2 crossplay is confirmed, while the exact old-generation platform scope should remain a launch recheck until EA’s support pages converge.

Current Switch 2 source: EA Nintendo Switch 2 Help

What is still unclear before launch?

The main ownership, docked-performance and co-op rules are already documented, but a few useful details remain open:

  • handheld-mode resolution and frame rate
  • whether EA will publish more detailed loading-time comparisons
  • the final PS4 and Xbox One crossplay status, because EA’s launch material and newer Help article currently differ
  • whether launch-day patches change any multiplayer restrictions
  • whether EA will harmonize the conflicting Japan upgrade wording across its first-party pages
  • whether the older general Friend’s Pass FAQ will be updated to reflect the new Switch 2 crossplay rules

Those points are worth rechecking at launch, but none of them changes the basic upgrade decision for an existing Switch owner today.

Should an existing Switch owner upgrade?

If you already own It Takes Two on Nintendo Switch and have moved to Switch 2, the upgrade makes sense in regions where EA provides it at no additional cost.

The clearest gains are docked performance and multiplayer flexibility: 1080p at 60 FPS instead of the original Switch’s 30 FPS target, higher visual quality, and Friend’s Pass crossplay with PC, PlayStation and Xbox.

The only reason to keep the original Switch edition accessible is compatibility with someone who still plays on an original Switch. EA has accounted for that by letting Switch 2 owners downgrade for online play, while local mixed-console sessions can use GameShare.

If you are in Japan, Korea, Hong Kong or Taiwan, check the local eShop offer first because EA documents regional exceptions to the free-upgrade program.

Bottom line

It Takes Two on Switch 2 is more than a simple higher-resolution port.

Existing Switch owners get an upgrade path in supported regions, docked play moves to native 1080p at 60 FPS, and Friend’s Pass expands into cross-platform co-op with PC, PlayStation and Xbox.

The original Switch is the one compatibility exception. For local mixed Switch 2 and Switch play, use GameShare. For online play with someone on an original Switch, EA says the Switch 2 player should downgrade to the original Switch edition for free.

That split is the key thing to understand before launch: Switch 2 joins the wider crossplay ecosystem, while original Switch co-op remains on its own compatibility path.

Sources